Blissful Lemon
After four long weeks, the Animalien Invaders 2D laser defender / vertical shooter game is finally complete. And with it, so is my Summer of Code 2019 adventure. I added a ton of new features to the game this week, tying it all together into one pretty little package. Read more at blissfullemon.com/animalien-invaders-2d-laser-defender-game-4.
The Animalien Invaders game is almost complete! This week we added new paths, enemy waves, and a health and damage system so firing missles actually does something. Read more at blissfullemon.com/animalien-invaders-2d-laser-defender-game-3.
The Animalien Invaders laser defender game is progressing with a missile firing system for the player, enemy movement along paths, and enemy wave configuration. Read more at blissfullemon.com/animalien-invaders-2d-laser-defender-game-2
It's week 5 of Summer of Code 2019. This week, I started developing Animalien Invaders, a 2d laser defender game in Unity. Read more at blissfullemon.com
It's time for a few more levels, audio, improved gameplay experience, and all the other finishing touches for the Summer Break block breaker game. Read more at blissfullemon.com/summer-break-block-breaker-2
It's week 3 of Summer of Code 2019. This week, I started developing a summer-themed classic arcade block breaker game in Unity. It features 2D colliders, triggers, rigidbody components, and more! Read more at blissfullemon.com